GTA would be better in all ways with Zombies!


blackberry


Youre not funny, you just a really creepy person, who’s trying to substitute actual game design with rapey sexual shit!

“GTA is a better game because there’s asses in it” ….that’s all you’ve said!


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blackberry


Is this what we should do with all games, just take half the budget and spend it on a million different twerking asses, to display in the background of every level???

Fuck off!


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blackberry


Seriously, WTF is wrong with the word!?

if there’s anybody reading who has something more to say about video game design other than “needs ass!”, and who knows of a place where there are like minded people, please speak up!


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blackberry


Do you seriously walk down the street feelin urges to punch random people in he head!?


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blackberry


If there’s anybody reading who doesnt just want to punch random people……

I’d have the main character be a veteran, who’s as tough as it gets, aged around 50.

And he awakes from a coma at the start of the game, a week or so after the outbreak began…

In his city where almost everybody is now dead/zombiefied.

He eventually makes his way to a shelter, but it’s mainly full of women and children, who he insists all stay safe in the base, and so he’s basically on his own on the frontline for most of the game.

And from then it’s basically all just about surviving, killing every zombie on the island, and saving the handful of remaining survivors. that’s pretty much all the main stroy is..

…though for those who care to learn more about the outbreak, that is done through side content. All over the map you will find environmental stroy telling, with journals, letters, documents, photos, videos ect, that you can check out, and cross examine, to gradually peice together what happened while you were in the coma (this should all be as serious/emotional/horrible as possible!)(and would probably involve learning about a truly sadist government official, who f’ed everybody over just for fun… and then even intentionally let the virus into the military base, which is when the city went to total Hell…)), and what others have discovered about the zombies and how to stop them. (Meaning you also obtain real gameplay information. For example let’s say the people in the countryside did good research on chemical warfare against them (before the sadistic offical took their chemicals and left them for dead), you can studie their findings, and find the chemicals, and use it against the zombies!)


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blackberry


What are trying to say man!?


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blackberry


Your impulses are fucked up you freak!

You shouldn’t be engaging in that shit it any way at all! Take some control of your life! And get that shit out of you!


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michaelplzno


I’d have the main character be a veteran, who’s as tough as it gets, aged around 50.

And he awakes from a coma at the start of the game, a week or so after the outbreak began…

In his city where almost everybody is now dead/zombiefied.

He eventually makes his way to a shelter, but it’s mainly full of women and children, who he insists all stay safe in the base, and so he’s basically on his own on the frontline for most of the game.

And from then it’s basically all just about surviving, killing every zombie on the island, and saving the handful of remaining survivors. that’s pretty much all the main stroy is..

…though for those who care to learn more about the outbreak, that is done through side content. All over the map you will find environmental stroy telling, with journals, letters, documents, photos, videos ect, that you can check out, and cross examine, to gradually peice together what happened while you were in the coma (this should all be as serious/emotional/horrible as possible!)(and would probably involve learning about a truly sadist government official, who f’ed everybody over just for fun… and then even intentionally let the virus into the military base, which is when the city went to total Hell…)), and what others have discovered about the zombies and how to stop them. (Meaning you also obtain real gameplay information. For example let’s say the people in the countryside did good research on chemical warfare against them (before the sadistic offical took their chemicals and left them for dead), you can studie their findings, and find the chemicals, and use it against the zombies!)

I get the black and white morality you are going for and it will appeal to younger kids, which is a good demographic to target because they have time and money to play games. Like Paw-Patrol, where the police are good just because they want to be good for the sake of goodness, and the bad guys wear black hats and steal candy from babies.

For my own taste, I cannot understand your bad guy who is a cackling fiend that just infected everyone for fun. That does not resonate with me but *maybe* a kid 6-8 y/o would get it. To try to make it a bit more real, I could imagine some drug company that was trying to make a wonder drug and it went wrong and turned everyone, but that premise has been done many times if I’m not mistaken.

As J-Snake says, this Zombie game has nothing to do with GTA really so the title of this thread is clickbait, but I’m not an expert in getting people’s attention, so maybe creating that title will get people to read this.


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blackberry


How many AI “girlfriends” do you have Michael!?

And brilliant banner below all your posts, nothing autistic at all about it!……..


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