The Mesa team have released another bug-fix update with Mesa 24.2.6 available now, with a couple more bug-fix releases planned before they move onto Mesa 24.3 next month.
Here’s the main fixes that were noted:
- radv: wrong index value in radv_skip_graphics_pipeline_compile.
- Disk Cache DB file descriptors are not closed on exec.
- Shader cache takes too many fds (this was listed twice).
- Disk Cache DB file descriptors are not closed on exec.
- radv: `test_instruction_msad_dxil` from vkd3d-proton fails on hawaii.
- [vulkan-intel][regression] War Thunder causes GPU hang.
Taken from the release notes.
Pictured – War Thunder
Want to know when more releases are due? Here’s the current release calendar:
- 24.2.7 – Due November 13th.
- 24.2.8 – Due November 27th.
- 24.3.0 – Due November 20th (either RC4 or release).